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	<title>BA Productions &#187; PC Gaming</title>
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	<link>http://www.baproductions.biz</link>
	<description>Because everything else is just &#34;bad&#34;</description>
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		<title>Top 10 Games of 2007 &#8211; Part 2</title>
		<link>http://www.baproductions.biz/2007/12/27/top-10-games-of-2007-part-2/</link>
		<comments>http://www.baproductions.biz/2007/12/27/top-10-games-of-2007-part-2/#comments</comments>
		<pubDate>Thu, 27 Dec 2007 20:45:10 +0000</pubDate>
		<dc:creator>npuleo</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[XBox 360]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[call of duty 4]]></category>
		<category><![CDATA[Halo 3]]></category>
		<category><![CDATA[mass effect]]></category>

		<guid isPermaLink="false">http://www.bapenguin.com/2007/12/27/top-10-games-of-2007-part-2/</guid>
		<description><![CDATA[Continuing on the list&#8230;I give you the top 4 games of 2007 for me. 4. Halo 3 (360) The game with the biggest hype of 2007 didn&#8217;t disappoint&#8230;most. The trilogy came to a solid conclusion, and it took you on some interesting twists and turns along the way. The beauty of Halo though can only [...]]]></description>
			<content:encoded><![CDATA[<p>Continuing on the list&#8230;I give you the top 4 games of 2007 for me.</p>
<h3><strong>4.  <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Furl%3Dsearch-alias%253Daps%26field-keywords%3Dhalo%2B3%26x%3D0%26y%3D0&amp;tag=happyapplefar-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325" target="_blank">Halo 3 </a></strong><strong>(360)</strong></h3>
<p><img src="http://www.baproductions.biz/wp-content/uploads/2007/12/halo-3.thumbnail.jpg" alt="halo 3" /></p>
<p>The game with the biggest hype of 2007 didn&#8217;t disappoint&#8230;most.  The trilogy came to a solid conclusion, and it took you on some interesting twists and turns along the way.  The beauty of Halo though can only be experienced by exploring the lore that surrounds it, which is masterfully expanded in books, comics and other literature.  It&#8217;s especially well noted in the excellent advertising campaign for Halo 3 in which they depicted real life actors as veterans of the war in which the Master Chief fought in.  The multiplayer modes are the richest and deepest we&#8217;ve ever seen on a console, and tools like Forge and the Replay Viewer are going to be new staples in console gaming.   Did the game live up to the hype?  No, of course not.  No game could ever do that.  But god damn was it a fun as hell ride.</p>
<p><span id="more-336"></span></p>
<h3><strong>3.  <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Furl%3Dsearch-alias%253Daps%26field-keywords%3Dbioshock%26x%3D0%26y%3D0&amp;tag=happyapplefar-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">Bioshock</a> (360/PC)</strong></h3>
<p><img src="http://www.baproductions.biz/wp-content/uploads/2007/12/bioshock_30.thumbnail.jpg" alt="bioshock" /></p>
<p>As the &#8220;spiritual successor&#8221; to the System Shock series, Bioshock hit the PC and Console world by storm this year.  The Action RPG became mainstream in this beautifully decorated underwater art-deco style world.    The game was a beautiful blend of puzzles, action, rpg customizations all intertwined with a unique and twisting story which had one hell of a plot twister in it.    Everyone will remember their first encounter with a big daddy, or the first time they saved a little sister.  Now would you kindly continue reading my list.</p>
<h3><strong>2. <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Furl%3Dsearch-alias%253Daps%26field-keywords%3Dcall%2Bof%2Bduty%2B4%26x%3D0%26y%3D0&amp;tag=happyapplefar-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">Call of Duty 4</a> (PC/360/PS3)</strong></h3>
<p><img src="http://www.baproductions.biz/wp-content/uploads/2007/12/emag_cod4_360_082407_1_10490.thumbnail.jpg" alt="cod4" /></p>
<p>Infinity Ward hasn&#8217;t missed a beat with Call of Duty 4.  The game is actually their 3rd iteration of the franchise (3 was made by Teryarch), and everyone of the games has a unique flavor about it.  Call of Duty 4 is all about cool weapons, insane firefights, and impossible situations.  The veteran difficulty of the game will test your patience, but is still one of the most rewarding experiences in gaming to date.  The graphics are superb, and at times look downright realistic.  The story is an intertwining twist of characters from different backgrounds, and provides more than enough twists and turns to keep you interested.  But the best part of Call of Duty 4 isn&#8217;t just the single player, it&#8217;s perhaps one of the deepest and most unique multiplayer experiences yet for a first person shooter.  In a mix between an MMORPG and a shooter you level up your character by using killing enemies, completing objectives, and accomplishing tasks.  Leveling up unlocks perks to customize your character, as well as unlocks the ability to use new weapons.  It was a god damn genius move and it created some of the most addicting online play we&#8217;ve seen this year.</p>
<h3><strong>1.  <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Furl%3Dsearch-alias%253Daps%26field-keywords%3Dmass%2Beffect%26x%3D0%26y%3D0&amp;tag=happyapplefar-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">Mass Effect</a> (360)</strong></h3>
<p><img src="http://www.baproductions.biz/wp-content/uploads/2007/12/mass_effect-06.thumbnail.jpg" alt="masseffect" /></p>
<p>Every year there seems to be a game that just instantly grips me and I can&#8217;t stop playing it.  This year, that game was Mass Effect.  After the the mediocre experience I had with Jade Empire, Bioware came back big time with Mass Effect.  Like Bioshock, Mass Effect took the RPG experience mainstream, and it did it without making any sacrifices.   The game sported incredible visuals and a conversation system that flowed back and forth dynamically like watching a movie.  The story was unique and interesting, and literally spanned across a galaxy in which you could freely explore and do side quests on.  The core gameplay was based around a 3rd person shooter mechanic, but was well grounded in the rules of an RPG.  Weapon upgrades, character specialties, and tons and tons of areas to explore all made this a truly amazing experience.  I&#8217;m incredibly happy this game is part of a trilogy and can&#8217;t wait to see what the second one brings.</p>
<p>Mass Effect truly is the game of the year.</p>
<p><strong>Note:</strong>   It should be noted that because of the insane holiday season of all the good games, certain titles didn&#8217;t even get to be considered.  Crysis, Assassin&#8217;s Creed, and Uncharted: Drake&#8217;s Fortune among them.</p>
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		<item>
		<title>Crysis and Physics</title>
		<link>http://www.baproductions.biz/2007/12/04/crysis-and-physics/</link>
		<comments>http://www.baproductions.biz/2007/12/04/crysis-and-physics/#comments</comments>
		<pubDate>Tue, 04 Dec 2007 14:19:47 +0000</pubDate>
		<dc:creator>npuleo</dc:creator>
				<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.bapenguin.com/2007/12/04/crysis-and-physics/</guid>
		<description><![CDATA[Gotta say, this is pretty impressive.]]></description>
			<content:encoded><![CDATA[<p>Gotta say, this is pretty impressive.</p>
<p><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/VaHS-y_mapQ&#038;rel=1&#038;border=0"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/VaHS-y_mapQ&#038;rel=1&#038;border=0" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Pirates of the Burning Sea Treasure</title>
		<link>http://www.baproductions.biz/2007/11/09/pirates-of-the-burning-sea-treasure/</link>
		<comments>http://www.baproductions.biz/2007/11/09/pirates-of-the-burning-sea-treasure/#comments</comments>
		<pubDate>Sat, 10 Nov 2007 00:05:07 +0000</pubDate>
		<dc:creator>npuleo</dc:creator>
				<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Pirates]]></category>
		<category><![CDATA[swag]]></category>

		<guid isPermaLink="false">http://www.bapenguin.com/2007/11/09/pirates-of-the-burning-sea-treasure/</guid>
		<description><![CDATA[I just got some treasures in for Pirates of the Burning Sea from Flying Lab Software. It appears there&#8217;s a mini game going on with a search for some real treasure! I&#8217;ve been given a map and a clue as well as a key to the chest. More pictures after the jump.]]></description>
			<content:encoded><![CDATA[<p>I just got some treasures in for Pirates of the Burning Sea from Flying Lab Software.  It appears there&#8217;s a mini game going on with a search for some real treasure!  I&#8217;ve been given a map and a clue as well as a key to the chest.</p>
<p><a href="http://www.flickr.com/photo_zoom.gne?id=1938562718&#038;size=l"><img src="http://farm3.static.flickr.com/2360/1938562718_820546d626_m.jpg" border="0"></a></p>
<p>More pictures after the jump.</p>
<p><span id="more-312"></span></p>
<p><a href="http://www.flickr.com/photo_zoom.gne?id=1937733091&#038;size=l"><img src="http://farm3.static.flickr.com/2198/1937733091_2b91f35ebb.jpg" border="0"></a></p>
<p><a href="http://www.flickr.com/photo_zoom.gne?id=1938577606&#038;size=l"><img src="http://farm3.static.flickr.com/2243/1938577606_3a828a9412.jpg" border="0"></a></p>
<p><a href="http://www.flickr.com/photo_zoom.gne?id=1937747617&#038;size=l"><img src="http://farm3.static.flickr.com/2054/1937747617_0e0c098bea.jpg" border="0"></a></p>
]]></content:encoded>
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		<title>Gears of War for Windows Review</title>
		<link>http://www.baproductions.biz/2007/11/06/gears-of-war-for-windows-review/</link>
		<comments>http://www.baproductions.biz/2007/11/06/gears-of-war-for-windows-review/#comments</comments>
		<pubDate>Tue, 06 Nov 2007 13:29:57 +0000</pubDate>
		<dc:creator>npuleo</dc:creator>
				<category><![CDATA[Gears of War]]></category>
		<category><![CDATA[GFWL]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://www.bapenguin.com/2007/11/06/gears-of-war-for-windows-review/</guid>
		<description><![CDATA[It&#8217;s hard to believe the Gears of War franchise is only a year old. When the game launched last year on the Xbox 360 it immediately took the crown as the game to have. The graphics were top notch, the gameplay was solid, and the co-op experience was the best to date. A year later [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s hard to believe the Gears of War franchise is only a year old.  When the game launched last year on the Xbox 360 it immediately took the crown as the game to have.  The graphics were top notch, the gameplay was solid, and the co-op experience was the best to date.  A year later Microsoft and Epic have brought the game to the PC crowd, and it seems to have survived the translation.
<p style="margin: 5px 7px 5px 5px; float: right" image.php?gid="201"><img src="http://www.thegamersgallery.com/screens/main/gearswarwin/thumb.BrumakScreenshot02.jpg" border="0" /></p>
<p>The PC version of Gears of War supports Microsoft&#8217;s <em>Games for Windows Live</em> platform.  Unfortunately, much like Halo 2 for Vista, it doesn&#8217;t support any cross platform play to extend the community.  This is also the first title that allows for GFWL on XP machines.  This was a huge complaint with the original GFWL titles as a lot of gamers didn&#8217;t want to install Vista.  The game does support DX10, though I can&#8217;t really tell the difference between that and the DX9 mode visually.  The real draw of the new version of Gears is the new chapters of content.  Many noticed that there wasn&#8217;t exactly a smooth transition between Act IV and Act V, and these chapters help fill that void.</p>
<p><span id="more-310"></span></p>
<p>It&#8217;s been quite some time since I&#8217;ve played any Gears, in fact it&#8217;s probably been a good 8 or 9 months since I touched single player.  I forgot just how beautiful the game looks and how well it plays.  Running the game at 1600&#215;1200 with all the details on high shows off some really impressive visuals, and while the core of the game looks the same as its 360 counterpart, it looks to have a few extra layers of polish and smoothness on the PC.</p>
<p>Of course with a PC version comes the mouse and keyboard controls, and while you can still plug in your 360 controller to play, the KB/M do feel completely natural.  There is a trade off of course, and the lack of rumble with a KB/M setup is definitley missed, especially in such a visceral game.  I thought that perhaps the KB/M would make the game too easy, but I still found myself restarting at those difficult parts over and over.  The only advantage I really found with the KB/M was that it was easier to hit moving targets while sniping.</p>
<p>Gears of War for Windows is virtually identical from the 360 version up until Act V.  The beginning of the Act starts with Marcus and the crew needing to restore power to a bridge to get the APC across to the train.  There&#8217;s some great dialog here that really fills in some plot holes, and of course the grand finale is a battle with the big ass Brumback monster.  The new content should take you a little under 2 hours to complete, and I dare say its some of the most polished and well designed levels in the game.</p>
<p>Gears of War for windows does have some technical problems.  There are some frame rate jitters and drops here and there,  it&#8217;s not consistent and it&#8217;s not often, but it is annoying.  I also hit a few glitches with audio being dropped with dialog, and I hit a spot or two where I got stuck in walls.  All of these things were pretty minor though, and didn&#8217;t necessarily take away from the gameplay experience.</p>
<p>The multiplayer now has an additional game mode, as well as 3 news maps and a level editor.  The Games for Windows Live stuff sort of complicates things.  With player matches, ranked matches, and a server browser it can kind of be confusing to figure out just where to start in multiplayer.  On top of all that, only certain sections are available depending upon your [i]subscription level[/i].  You can play direct matches, co-op, and server browsing matches with any Silver or Gold account.  Matchmaking and ranked matches can only be played with Gold accounts though.  Because of this all multiplayer achievements can be earned in non ranked player matches.  I know this was a big complaint on 360 version, and it really brings in to question just what the hell is going on with GFWL, especially in the face of what Valve has done with the Steam Community.</p>
<p>Technical glitches aside, this really feels like a complete Gears of War game.  The additional chapters really fit well into the overall story, and almost feel like they were cut from the original game due to time constraints.  It&#8217;s an absolute crime that these won&#8217;t be available to 360 owners as DLC.   This was my 4th time through the game now and it&#8217;s still a solid and fun experience.  And while I think some core PC Gamers will complain the game is too &#8220;console-y&#8221;, this is one title that shouldn&#8217;t be missed.</p>
<p><strong>Score:</strong><br />
4 out of 5</p>
<p><a href="http://www.amazon.com/gp/product/B000VBFW7E?ie=UTF8&amp;tag=happyapplefar-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000VBFW7E"><img src="31UirWY-s6L._AA_SL160_.jpg" border="0" /></a><img src="http://www.assoc-amazon.com/e/ir?t=happyapplefar-20&amp;l=as2&amp;o=1&amp;a=B000VBFW7E" style="border: medium none  ! important; margin: 0px ! important" border="0" height="1" width="1" /><br />
Buy @ Amazon <a href="http://www.amazon.com/gp/product/B000VBFW7E?ie=UTF8&amp;tag=happyapplefar-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000VBFW7E">$49.99</a></p>
]]></content:encoded>
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		<title>World in Conflict Review</title>
		<link>http://www.baproductions.biz/2007/09/21/world-in-conflict-review/</link>
		<comments>http://www.baproductions.biz/2007/09/21/world-in-conflict-review/#comments</comments>
		<pubDate>Fri, 21 Sep 2007 12:28:49 +0000</pubDate>
		<dc:creator>npuleo</dc:creator>
				<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[World in Conflict]]></category>

		<guid isPermaLink="false">http://www.bapenguin.com/?p=295</guid>
		<description><![CDATA[What would have happened if during the height of the Cold War in the 80&#8242;s the Russians had decided to invade America. With our forces spread thin around the globe fighting other battles, would we have been able to protect our own soil? That question is asked and answered in World in Conflict, the latest [...]]]></description>
			<content:encoded><![CDATA[<p>What would have happened if during the height of the Cold War in the 80&#8242;s the Russians had decided to invade America.  With our forces spread thin around the globe fighting other battles, would we have been able to protect our own soil?  That question is asked and answered in <em>World in Conflict</em>, the latest RTS game from Massive Entertainment, the creators of the Ground Control series.<br />
<a href="http://www.flickr.com/photos/36274847@N00/sets/72157602076374413/show/"><img src="http://farm2.static.flickr.com/1035/1404410143_5a4c46da89_m.jpg" class="imgfloat" border="0" /></a><br />
From the first mission of WiC you can tell this game is going to have A LOT of explosions in it.  With the Russians choosing Seattle as their landing zone, and all hell breaking loose in the city, it&#8217;s your job to try to salvage what you can.  Before you know it highways are collapsing and the Seattle Dome is being turned into rubble.    You&#8217;re character, Lieutenant Parker, is set in charge of small units of infantry, tanks, artillery and air craft.  What sets WiC apart from other RTS titles is there is the way you add units to your army. You gain the ability to airdrop units in and call in fire support by killing other units and surviving.   Amass enough resource points, choose your drop location, and units and bring in the reinforcements.  Amass enough Victory Points and you&#8217;ll be able to call in air strikes, artillery and even laser guided missiles.  There&#8217;s no resource gathering, no base building, no worrying about unit upgrades.  This lets you concentrate on one thing: blowing up Russians.<br />
<span id="more-295"></span><br />
And you will blow up A LOT of Russians.  One mission in particular you are asked to hold a highway overpass from an oncoming army of Russian tanks.  Armed with unlimited fire support, that means big frickin&#8217; artillery guns, you will see one of the most impressive display of smoke and explosions in a video game to date.  Not only do the explosions look good, but they sound amazing too.  I highly recommend cranking the speakers and sub for this game.  Your windows will rattle, and your cat will run and hide under the sofa.</p>
<p>The missions start off fairly easy, but the game does a good job of adding more and more abilities as the missions go on.  Difficulty definitely ramps up in the later missions as the objectives become a bit less forgiving, even throwing a time element into effect.  In between missions you&#8217;ll be greeted with some graphic novel style art and a voice over by the man himself, Alec Baldwin.  The core strategy of the game comes in choosing which units to drop in to accomplish your goals.  There are so many units at your disposal that each objective can have numerous ways of being accomplished.  Need to take a strong point in town?  Load up the surrounding hills with artillery and scout the area with choppers.  Don&#8217;t feel like attacking from afar?  Drop in some heavy tanks and go for the blitzkrieg.   Or perhaps you can just shove a laser guided missile up their bottle of vodka.  Most units have limited special attacks to even further deepen the strategy involved and there&#8217;s also an incentive for units to survive and not simply be cannon fodder. Your units will rank up causing them to gain extra health and have deadlier attacks.</p>
<p>Ok, enough of this jibber jabber.  Lets talk about the purdy graphics.  And this game does indeed have some purdy graphics.  You&#8217;ve never had so much control in an RTS before as to the view and position of the camera.  You can zoom WAY out getting a look at the entire battlefield, or zoom all the way and literally be at street level with your units watching the firefights take place.  The detail on units are amazing at close range, and the audio is equally as impressive.  I would have loved to see a dedicated &#8220;battle cam&#8221; button when selecting a unit to get a great perspective on battles.   The explosions are gorgeous, with deformed landscapes and big puffy clouds of smoke to follow.  Trails from artillery and missiles cover the sky and cause massive damage as they hit buildings and other objects, all of which aredestructible.  The interface itself is clean, and not overly big.  All buttons have tooltips even though it&#8217;s fairly obvious what they do.  I never felt like I was looking for a command and couldn&#8217;t find it.<br />
<a href="http://www.flickr.com/photos/36274847@N00/sets/72157602076374413/show/"><img src="http://farm2.static.flickr.com/1340/1404403401_aeefc93a16_m.jpg"  class="imgfloat" border="0"/></a><br />
Not only is World in Conflict a solid single player experience, but the online experience has even more meat to it.  You can really see the developers want to bring in as many people into the online modes as possible, as evidence by including a 10 day free trial in the box to give to a friend.  After creating a Massive account, you&#8217;ll be able to have friends lists, instant chats, and even see stats of how people are doing.  There&#8217;s clan support, tournaments and a medal system similar to Battlefield 2 and the ability to save and watch replays of matches.  The replay tool is incredibly cool, and you can really get some great angles of the action similar to what we&#8217;ve seen in the trailers released for the game.  It&#8217;s incredibly easy to jump into a match with a quick match button, or boil it down and find the exact gametype you are looking for.</p>
<p>The basis for the multiplayer modes is a bit like Battlefield 2 where your job is to capture and hold strategic points.  You pick a role: air, ground, support or infantry and are allowed to drop in units of that specific type.  This forces players to work together in order to achieve victory in a match.  Massive made sure to give players the tools needed to help communicate quickly and effectively.  You can create requests on the fly for different unit types that instantly become hot click-able markers.  This makes it easy to call in air support, or anti-air support, or whatever your support need may be.  Action is fast and furious with little downtime.</p>
<p>With every gorgeous PC Game, there&#8217;s always the age old question: &#8220;How does it run on my PC?&#8221;  From the accounts I&#8217;ve heard it can vary greatly, and this seems like a game that&#8217;s VERY video card dependant, especially in DX10 mode.  For instance, on my FX-60 Vista64 machine with 2 Gig of Ram and a 8800GTX 768MB I get rock solid frames of 50FPS or more at 1600&#215;1200 with every thing maxed.  A friend of mine has a similar build, CoreDuo 6600 Vista64, 2 Gig of Ram, 8800GTS 320MB and gets frame rates around 15FPS at 1280&#215;1024.  This is with knocking down details, etc.  As soon as he disables DX10, the frame rates increases dramatically.    DX10 mode doesn&#8217;t add much, but what it does add is really slick.  And when you have the hardware for it, you&#8217;d like to utilize it.  So it&#8217;s kind of disappointing to hear that.  Other than that though, the game does scale very well for lower end rigs, and still looks fairly decent to boot.</p>
<p>It&#8217;s truly rare to find such a complete game today.  With a solid Single Player experience that should take you 10+ hours to beat and an equally satisfying multiplayer mode, World in Conflict provides a great value at $50 in a gaming market where we find our dollar value shrinking.  The game seems accessible enough for a novice RTS player, and the multiplayer seems deep enough to satisfy veterans.  It&#8217;s been a long time since blowing shit up looked so good, sounded so good, and was this much fun.</p>
<p><strong>Score:</strong> 5 out of 5</p>
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		<title>Team Fortress 2: Meet the Engineer (and others)</title>
		<link>http://www.baproductions.biz/2007/09/12/team-fortress-2-meet-the-engineer-and-others/</link>
		<comments>http://www.baproductions.biz/2007/09/12/team-fortress-2-meet-the-engineer-and-others/#comments</comments>
		<pubDate>Wed, 12 Sep 2007 12:29:55 +0000</pubDate>
		<dc:creator>npuleo</dc:creator>
				<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Team Fortress 2]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.bapenguin.com/?p=290</guid>
		<description><![CDATA[A new video just came out for Team Fortress 2, and it&#8217;s shit hot. It&#8217;s called Meet the Engineer and really gives you an idea of the flavor of the atmosphere for the game. In case you missed it, you can also Meet the Heavy  and you can Meet the Soldier.]]></description>
			<content:encoded><![CDATA[<p>A new video just came out for Team Fortress 2, and it&#8217;s shit hot.</p>
<p>It&#8217;s called <a href="http://www.steamgames.com/v/index.php?area=game&amp;AppId=987&amp;cc=US">Meet the Engineer</a> and really gives you an idea of the flavor of the atmosphere for the game.</p>
<p>In case you missed it, you can also <a href="http://www.steamgames.com/v/index.php?area=game&amp;AppId=960&amp;cc=US">Meet the Heavy  </a>and you can <a href="http://www.steamgames.com/v/index.php?area=game&amp;AppId=985&amp;cc=US">Meet the Soldier</a>.</p>
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		<title>What You Should be Playing</title>
		<link>http://www.baproductions.biz/2007/08/13/what-you-should-be-playing-3/</link>
		<comments>http://www.baproductions.biz/2007/08/13/what-you-should-be-playing-3/#comments</comments>
		<pubDate>Mon, 13 Aug 2007 14:16:37 +0000</pubDate>
		<dc:creator>npuleo</dc:creator>
				<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[What to Play]]></category>
		<category><![CDATA[XBox 360]]></category>

		<guid isPermaLink="false">http://www.bapenguin.com/?p=280</guid>
		<description><![CDATA[It&#8217;s another week of WYSBP.  The fall rush is almost upon us, and with that there are quite a few demos out there which should keep you occupied. Bioshock Demo (PC/360)  &#8211; While the demo is only available on 360 right now, this shouldnt&#8217; stop you from downloading it immediately.  Initial impressions of the demo [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s another week of WYSBP.  The fall rush is almost upon us, and with that there are quite a few demos out there which should keep you occupied.</p>
<p><strong>Bioshock Demo</strong> <em>(PC/360) </em> &#8211; While the demo is only available on 360 right now, this shouldnt&#8217; stop you from downloading it immediately.  Initial impressions of the demo have been solid, with considerable praise to the graphics.   If you are looking for a FPS with lots of atmosphere and the freedom to accomplish things mulitple ways, this game is for you.</p>
<p><strong> Stranglehold Demo</strong> <em>(PC/360/PS3)  &#8211; </em>The Stranglehold demo hit last week on the 360, with a PC demo coming this week sometime.  Anyone who was a fun of Max Payne needs to play this ASAP.  Fully interactive enviornments, incredible damage modeling, and just an all around fun game.  The greatest thing about this demo is successive playthroughs will unlock new abilities and higher difficulty levels.  Sweet!</p>
<p><strong>All Pro Football 2k8</strong> <em>(PS3/360)</em> -   I know, I know.  Madden 2008 hits this week.  But you SHOULD be playing APF2k8 instead.  Stick it to the man by playing a solid football game that&#8217;s more than just a roster update.  The graphics are decent, but the animations are top notch.  Overall the gameplay is solid, and should satisfy any football fan.</p>
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		<title>id Software Getting Behind Games for Windows Live</title>
		<link>http://www.baproductions.biz/2007/07/27/id-software-getting-behind-games-for-windows-live/</link>
		<comments>http://www.baproductions.biz/2007/07/27/id-software-getting-behind-games-for-windows-live/#comments</comments>
		<pubDate>Fri, 27 Jul 2007 13:58:25 +0000</pubDate>
		<dc:creator>npuleo</dc:creator>
				<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Windows Live]]></category>

		<guid isPermaLink="false">http://www.bapenguin.com/?p=255</guid>
		<description><![CDATA[One of the oldest and most repected PC developers, id Software, has made a statement in a recent interview with GamesIndustry.biz backing Microsoft&#8217;s Games for Windows Live initiative. GFWL has been under quite a bit of scrutiny since it launched due to the closed nature of the system, the ludicrous Vista only requirement, and the [...]]]></description>
			<content:encoded><![CDATA[<p>One of the oldest and most repected PC developers, <a href="http://www.idsoftware.com">id Software</a>, has made a statement in a <a href="http://www.gamesindustry.biz/content_page.php?aid=27037">recent interview with GamesIndustry.biz</a> backing Microsoft&#8217;s Games for Windows Live initiative.  GFWL has been under quite a bit of scrutiny since it launched due to the closed nature of the system, the ludicrous Vista only requirement, and the fact that many of the features available today for PC owners were now going to cost them a subscription fee.  Microsoft though is attempting to make some changes, most notably, changing the requirement of Vista only and making GFWL available on Windows XP.<br />
<img src='http://www.baproductions.biz/wp-content/uploads/2007/07/promolive.jpg' alt='GFWL' style="float: right; margin-left: 5px; margin-top: 5px; margin-bottom: 5px;"/><br />
So why was id getting behind the program?<br />
<blockquote>&#8220;Some people say it&#8217;s a little too Big-Brotherish, but it&#8217;s a legitimate progression of making the PC feel more &#8211; not like a console, but like a closed system,&#8221; id&#8217;s lead designer Tim Willits</p></blockquote>
<p>Well that certainly doesn&#8217;t sound very good for PC Gamers.  Nobody likes a closed system.  He goes on to explain that some of the benefits include a certification style system yielding higher quality software, with less incompatibilities.  Finally though, it all comes down to piracy, which has plagued the PC platform for years.</p>
<blockquote><p>&#8220;As we move forward, if it can help prevent piracy, if it can help people connect together, if it can help things be more uniform, so when end users buy any PC game they know how to connect, they know how to search for games &#8211; I do think it will help the games industry, and it&#8217;s just the way things are going to need to move.&#8221;</p></blockquote>
<p>So while it sounds like id may be behind the Games for Windows Live initiative, it doesn&#8217;t sound like they are very happy about it.</p>
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		<title>C&amp;C 3, Crackdown and The Civil War</title>
		<link>http://www.baproductions.biz/2007/03/02/cc-3-crackdown-and-the-civil-war/</link>
		<comments>http://www.baproductions.biz/2007/03/02/cc-3-crackdown-and-the-civil-war/#comments</comments>
		<pubDate>Fri, 02 Mar 2007 16:28:28 +0000</pubDate>
		<dc:creator>npuleo</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Geek Love]]></category>
		<category><![CDATA[old skool]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[XBox 360]]></category>

		<guid isPermaLink="false">http://www.bapenguin.com/?p=211</guid>
		<description><![CDATA[So what have I been playing? Well I&#8217;m about halfway through Bulletwitch, which I did a review of for Evil Avatar. It&#8217;s very average, but does have some redeeming qualities. Be sure to check out the review if you are interested. Of course I&#8217;m still playing Crackdown. I&#8217;m only progressing through the story when I [...]]]></description>
			<content:encoded><![CDATA[<p>So what have I been playing?  Well I&#8217;m about halfway through Bulletwitch, which I did a <a href="http://www.evilavatar.com/forums/showthread.php?t=26159">review of</a> for Evil Avatar.  It&#8217;s very average, but does have some redeeming qualities.  Be sure to check out the review if you are interested.</p>
<p>Of course I&#8217;m still playing Crackdown.  I&#8217;m only progressing through the story when I get to play Co-Op with a buddy, and even then half the time is spent screwing around the city.  I just obtained the <a href="http://crackdown.wikispaces.com/Weapons#tocWeapons18">Firefly</a> (heat seaking rocket launcher) and it&#8217;s added a whole new element to the game.  I managed to body jugle a corpse in the air for a full 30 seconds.<br />
<img src="http://farm1.static.flickr.com/135/407878802_ca058b4307_m.jpg" alt="Little Round Top" style="float:right; margin-left: 2px; margin-top:2px; margin-bottom:2px;"/></p>
<p>I&#8217;m renting <em>The History Channel Presents: The Civil War</em> from <a href="http://www.gameznflix.com">GamezNFlix</a>.   It&#8217;s a pretty average shooter, but it&#8217;s in a fresh setting.  On top of that I played the Battle of Little Roundtop (Gettysburg) last night.  Living only an hour and a half from Gettysburg I&#8217;ve been there a handful of a times and the developers did a great job with the level design.  It looks very authentic, and in a sense it matches exactly how I envisioned some of the skirmishes playing out.  </p>
<p>Finally I&#8217;ve been playing the Command and Conquer 3 demo on the PC.  The game feels like a return to the C&#038;C roots the franchise deserves complete with cheesey FMVs (BILLY DEE!) and great one liners.  The <a href="http://www.youtube.com/watch?v=WSiNflPkSgE">ion cannon effect</a> is particularly impressive.  I&#8217;m really looking forward to this title now.  </p>
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		<title>New Pages Added</title>
		<link>http://www.baproductions.biz/2007/02/07/new-pages-added/</link>
		<comments>http://www.baproductions.biz/2007/02/07/new-pages-added/#comments</comments>
		<pubDate>Wed, 07 Feb 2007 13:39:19 +0000</pubDate>
		<dc:creator>npuleo</dc:creator>
				<category><![CDATA[Home Theater]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Site]]></category>

		<guid isPermaLink="false">http://www.bapenguin.com/?p=207</guid>
		<description><![CDATA[In addition to the new chatroom, I&#8217;ve added two more pages ported over from my old website. The Massacre of the Fairies info page allows you to download MoF V0.96 Beta. The game is an arcade style shooter with over the top gore, and crazy weapons. Also added to the page is my home theater [...]]]></description>
			<content:encoded><![CDATA[<p>In addition to the <a href="http://www.bapenguin.com/chat.php">new chatroom</a>, I&#8217;ve added two more pages ported over from my old website.  </p>
<p>The <a href="http://www.bapenguin.com/?page_id=206">Massacre of the Fairies</a> info page allows you to download MoF V0.96 Beta.  The game is an arcade style shooter with over the top gore, and crazy weapons.</p>
<p>Also added to the page is my <a href="http://www.bapenguin.com/?page_id=205">home theater construction log</a>.  This was a project I started back in 2005 and completed in early 2006.  Enjoy!</p>
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